Approach digital design with care, curiosity, and the people most often left out. This book invites you to rethink how we create digital systems, products, and tools, not just to meet accessibility requirements, but to shape a more inclusive future. UX design professor and author Regine Gilbert provides a thoughtful, practical, and global perspective on designing with empathy and intention across websites, apps, games, and emerging technologies like AI, VR, and AR. This expanded edition reflects the rapid evolution of the tech landscape. It features up-to-date guidance on the Web Content Accessibility Guidelines (WCAG 2.2), the European Accessibility Act, and international standards. It also explores the intersection of AI and accessibility, examining both the promises and risks of machine learning, automated tools, and algorithmic bias. Youâll learn how to ask better questions, challenge assumptions, and design for real human experiences, especially for those historically excluded. Inclusive Design for a Digital World, Second Edition isnât a checklist or a fix-it manual, itâs a collection of reflections, case studies, questions, and examples that help you design with more people in mind from the start. Whether youâre working on a subway kiosk, an AI chatbot, a learning app, or a video game, inclusive design is about recognizing whoâs being left out and doing the work to build systems that allow more people to participate, contribute, and belong. What You Will Learn: Apply WCAG 2.2 and understand how to meet international compliance requirements Navigate the European Accessibility Act (EAA) and its implications for digital products Design inclusive experiences for users with visual, motor, auditory, and cognitive disabilities Identify how AI and machine learning impact accessibility and inclusionâboth positively and negatively Incorporate assistive technologies into your design and testing workflows Create accessible mobile apps, websites, video games, and immersive experiences like VR and AR Conduct user research and usability testing with diverse participants Build inclusive design systems and content architectures from the ground up Who This Book Is For Designers, developers, researchers, product managers, content strategists, educators, and technologists working to embed inclusion into every phase of the digital product lifecycle, with a special emphasis on those exploring the impact of AI on accessibility.
Storico prezzi
Ricevi una notifica se il prezzo scende
Ti invieremo un'email quando il prezzo di questo prodotto diminuirà.
Aggiornamenti dei prezzi in tempo reale
Oltre 50 negozi monitorati
Avvisi gratuiti di calo prezzo
Solo negozi verificati
Avvisami quando il prezzo scende sotto: 40,08€
Prodotti simili
Una selezione di prodotti che potrebbero interessarti. Guarda tutti